monster_hut Posted September 11, 2014 Share Posted September 11, 2014 (edited) These are my extinct animals: I made these 3D models made in Maya for fun and i even sold some of them online I'm not sure how accurate they are i just used images as reference maybe some people can give me hints on how to improve them Right now i don't have more rendered images, i will ad more in the future Proetida - i don't know the exact species, i just found some images in google of a trilobite and i made it _______________________________________ Pikaia - From the Cambrian Burgess Shale _______________________________________ Velociraptor - Not finished yet _______________________________________ Dunkleosteus - Just the basic shape yet Edited September 11, 2014 by antonescu_dan_petru My English may be a bit rusty Link to comment Share on other sites More sharing options...
Auspex Posted September 11, 2014 Share Posted September 11, 2014 You are an accomplished artist in this new medium! Thank you for showing us your work "There has been an alarming increase in the number of things I know nothing about." - Ashleigh Ellwood Brilliant “Try to learn something about everything and everything about something.” - Thomas Henry Huxley >Paleontology is an evolving science. >May your wonders never cease! Link to comment Share on other sites More sharing options...
fossilized6s Posted September 11, 2014 Share Posted September 11, 2014 Welcome! Thanks for sharing your fantastic works! ~Charlie~ "There are those that look at things the way they are, and ask why.....i dream of things that never were, and ask why not?" ~RFK ->Get your Mosasaur print ->How to spot a fake Trilobite ->How to identify a CONCRETION from a DINOSAUR EGG Link to comment Share on other sites More sharing options...
squali Posted September 11, 2014 Share Posted September 11, 2014 That is impressive. It looks like Maya has a free download. Is it a stand alone program or is it for Autodesk? The rendering and lighting really come alive. I see a 3D printer in your future. It's hard to remember why you drained the swamp when your surrounded by alligators. Link to comment Share on other sites More sharing options...
monster_hut Posted September 14, 2014 Author Share Posted September 14, 2014 Thank you all, i'm glad you like them squali i'm not sure i understand the question. Maya is a stand alone software made by Autodesk i guess they could be printed, except for the tiny legs of that trilobite that are not so printer friendly My English may be a bit rusty Link to comment Share on other sites More sharing options...
LordTrilobite Posted September 14, 2014 Share Posted September 14, 2014 As a 3d artist myself, I have to say those are some very nice models. I aspecially like the Dunk. But the wrists of the Velociraptor look a bit broken. Shouldn't the hands be facing inward? Olof Moleman AKA Lord Trilobite Link to comment Share on other sites More sharing options...
monster_hut Posted September 15, 2014 Author Share Posted September 15, 2014 (edited) Now that you mention it his hands do look a bit boneless. That screenshot is from the 3d sculpt i made in zbrush, In the meantime I retopologized the model with UVLayout to leave it with less polygons (like the dunkleosteus) it will be very easy to fix that now. here is a half of the retopologized model I looked at a few other models and the palms look a lot more natural facing down, maybe just a bit inward. It's going to be a lot of work with the feathers. I want to achieve something like this little troodon painting i found Edited September 15, 2014 by antonescu_dan_petru My English may be a bit rusty Link to comment Share on other sites More sharing options...
LordTrilobite Posted September 15, 2014 Share Posted September 15, 2014 That just means many of those models have incorrect hands. The image of raptors and other Theropods rotating their hands and folding them down was made popular by movies such as Jurassic Park. But it's simply wrong. Theropods could not pronate their wrists. So by default the hands always faced inward. Here are some links with some quick searching for "pronated wrists theropod". http://archosaurmusings.wordpress.com/2009/05/27/theropods-are-clappers-not-slappers/ http://en.wikipedia.org/wiki/Theropoda http://scienceblogs.com/notrocketscience/2010/03/03/zombie-hands-to-bird-wings-the-evolution-of-the-dinosaur-w/ Aside from my nitpicking on the wrists. The rest of the model looks really nice. Olof Moleman AKA Lord Trilobite Link to comment Share on other sites More sharing options...
Clayton Jones Posted September 16, 2014 Share Posted September 16, 2014 Excellent models and very good texturing!The hands on the velociraptor should face inwards as LordTrilobite said; the bones in their wrists didn't allow for much movement. The arms were built for reaching out, hooking prey with their claws and then restraining them close to their chests so that the jaws could do their job. My attempt at creating a museum and community center to help people find an interest in the world around them. Link to comment Share on other sites More sharing options...
monster_hut Posted September 17, 2014 Author Share Posted September 17, 2014 (edited) thank you all for the advice. I fixed the hands, they will still need more fine adjustments From most sources i see carnivores with eyes facing sideways. The eyes should be facing forward like most carnivores today right? http://upload.wikimedia.org/wikipedia/commons/1/18/Sue_TRex_Skull_Full_Frontal.JPG http://askwhy.co.uk/dinosauroids/wp-content/uploads/2009/06/binocular0-228x300.jpg right now mine looks a bit like a duck from the front Edited September 17, 2014 by antonescu_dan_petru My English may be a bit rusty Link to comment Share on other sites More sharing options...
Clayton Jones Posted September 17, 2014 Share Posted September 17, 2014 Here's a sketch of the skull of velociraptor. The eyes should maybe face a bit more to the front and the snout should be a little bit more narrow.Most people are used to the Jurassic park velociraptor head-shape, but the actual skull has a much more interesting and iconic shape, I think. My attempt at creating a museum and community center to help people find an interest in the world around them. Link to comment Share on other sites More sharing options...
comsuella2293 Posted January 19, 2015 Share Posted January 19, 2015 Following pictures are my recent trilobites CGI work by Blender. I have no background or specialised knowledge in paleology but I paied so much attention for morphological features of trilobites as far as I know within my CGI skill. All surface textures are coming from my imagination. Acanthopyge balliviani Comura Bultyncki Isotelus maximus Sanctcaris spThis CGI was made almost 18 years ago. Link to comment Share on other sites More sharing options...
ZiggieCie Posted January 19, 2015 Share Posted January 19, 2015 FANTASTIC work, and a pleasure to look at. Thank you for sharing them with us. Link to comment Share on other sites More sharing options...
fossilized6s Posted January 19, 2015 Share Posted January 19, 2015 FANTASTIC work, and a pleasure to look at. Thank you for sharing them with us. +1 Yes, thank you all for the eye-candy! Great job! ~Charlie~ "There are those that look at things the way they are, and ask why.....i dream of things that never were, and ask why not?" ~RFK ->Get your Mosasaur print ->How to spot a fake Trilobite ->How to identify a CONCRETION from a DINOSAUR EGG Link to comment Share on other sites More sharing options...
monster_hut Posted January 20, 2015 Author Share Posted January 20, 2015 Very nice! I've seen your website, you have a lot of these guys My English may be a bit rusty Link to comment Share on other sites More sharing options...
sseth Posted January 20, 2015 Share Posted January 20, 2015 Amazing work. You are a true artist. _____________________________________ Seth www.fossilshack.com www.americanfossil.com www.fishdig.com Link to comment Share on other sites More sharing options...
Triceratops Posted January 21, 2015 Share Posted January 21, 2015 Great work, both of you! -Lyall Link to comment Share on other sites More sharing options...
comsuella2293 Posted January 22, 2015 Share Posted January 22, 2015 Thanks all. I am happy to read your response. Exactly mentioned. I am creating 3D modeling data of trilobites(hobby),and trilobites CGI is merely secondary by-products. So if you have some interest in 3D modeling data of my trilobites. Below trilobite data is acailable from my site. Data format is only for Blender (free 3D application ) The model data can be formed enroll configuration because bone-rig was embeded in each segments of thorax and leg, your pavorite angle and colour modefication can be possible.. Asaphsus punctatus1-bone-rig Link to comment Share on other sites More sharing options...
xonenine Posted January 22, 2015 Share Posted January 22, 2015 wonderful work, and that is what I wanted to ask, were they rigged, they would make very nice sprites/pawns for a few fossil games...thanks for the link 1 "Your serpent of Egypt is bred now of your mud by the operation of your sun; so is your crocodile." Lepidus Link to comment Share on other sites More sharing options...
Jesuslover340 Posted January 25, 2015 Share Posted January 25, 2015 (edited) Nice! I look forward to seeing the velociraptor completed (learned a couple of things as well)! Edited January 25, 2015 by Jesuslover340 "Let us therefore follow after the things which make for peace, and things wherewith one may edify another."-Romans 14:19 Link to comment Share on other sites More sharing options...
comsuella2293 Posted February 23, 2015 Share Posted February 23, 2015 Kayserops megaspina I tried to involve compound eyes like feature in this model. Link to comment Share on other sites More sharing options...
monster_hut Posted July 2, 2015 Author Share Posted July 2, 2015 (edited) I receved a very useful sketch of the Velociraptor skull from Clayton Jones and i managed to fix the model, i think it looks different from Jurassic Park now, i can see why Hollywood directors want to "improve" the looks of dinosaurs to make them look more like dragons. I made some improvements to the Dunkleosteus model but i've come to a crossroad, i'm not sure about the overall size of it. I know there are only fossils of the head but there is a very big difference in the size. The model is based on the biggest one: Dunkleosteus terrelliIn one forum i've found it like this, 6 meters and a small head (72cm)source: http://carnivoraforum.com/topic/9331186/1/In some other websites, documentaries it has 10 meters and a very large headsource: http://www.prehistoric-wildlife.com/images/species/d/dunkleosteus-size.jpgmore screenshots of the model:don't mind the details (teeth, fin) there are just generic at this stage Edited July 2, 2015 by monster_hut My English may be a bit rusty Link to comment Share on other sites More sharing options...
Treak Posted July 12, 2015 Share Posted July 12, 2015 I can print all this out if you want. Link to comment Share on other sites More sharing options...
monster_hut Posted July 13, 2015 Author Share Posted July 13, 2015 (edited) I'd love to see them printed but the models are not yet finished, right now there are a lot of inacurate details, eventualy i guess i can make them available for download. I can send you another monster if you want to print it but it's not a fossil. And i could coil the snake around a cup or a glass to make it more printer friendly Edited July 13, 2015 by monster_hut My English may be a bit rusty Link to comment Share on other sites More sharing options...
dadrummond Posted October 17, 2015 Share Posted October 17, 2015 Your models have outstanding detail. Very nice work. I'm doing a bit of modeling myself, and am wondering if you have favorite specimen pictures, or other sources, for learning about the soft tissues (legs, gills, antennae). I've used material from trilobites.info and Harvard's Museum of Comparative Zoology site. Pointers much appreciated. Hope to see more species from you! Link to comment Share on other sites More sharing options...
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